Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public override void AddContactPoint(
	ref Vector3 normalOnBInWorld,
	ref Vector3 pointInWorld,
	float depth
)
Public Overrides Sub AddContactPoint ( _
	ByRef normalOnBInWorld As Vector3, _
	ByRef pointInWorld As Vector3, _
	depth As Single _
)

Parameters

normalOnBInWorld
Vector3%
pointInWorld
Vector3%
depth
Single

See Also