Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
bool NeedsCollision(
	CollisionObject bodyA,
	CollisionObject bodyB
)
Function NeedsCollision ( _
	bodyA As CollisionObject, _
	bodyB As CollisionObject _
) As Boolean

Parameters

bodyA
CollisionObject
bodyB
CollisionObject

See Also