Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public virtual void DrawTriangle(
	ref Vector3 v0,
	ref Vector3 v1,
	ref Vector3 v2,
	ref Vector3 n0,
	ref Vector3 n1,
	ref Vector3 n2,
	ref Vector3 color,
	float alpha
)
Public Overridable Sub DrawTriangle ( _
	ByRef v0 As Vector3, _
	ByRef v1 As Vector3, _
	ByRef v2 As Vector3, _
	ByRef n0 As Vector3, _
	ByRef n1 As Vector3, _
	ByRef n2 As Vector3, _
	ByRef color As Vector3, _
	alpha As Single _
)

Parameters

v0
Vector3%
v1
Vector3%
v2
Vector3%
n0
Vector3%
n1
Vector3%
n2
Vector3%
color
Vector3%
alpha
Single

See Also