Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public abstract void DrawContactPoint(
	ref Vector3 pointOnB,
	ref Vector3 normalOnB,
	float distance,
	int lifeTime,
	ref Vector3 color
)
Public MustOverride Sub DrawContactPoint ( _
	ByRef pointOnB As Vector3, _
	ByRef normalOnB As Vector3, _
	distance As Single, _
	lifeTime As Integer, _
	ByRef color As Vector3 _
)

Parameters

pointOnB
Vector3%
normalOnB
Vector3%
distance
Single
lifeTime
Int32
color
Vector3%

See Also