Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
GetAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
Namespace: Visual3D.Physics.BulletXAssembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public abstract void GetAabb( ref Matrix transform, out Vector3 aabbMin, out Vector3 aabbMax )
Public MustOverride Sub GetAabb ( _ ByRef transform As Matrix, _ <OutAttribute> ByRef aabbMin As Vector3, _ <OutAttribute> ByRef aabbMax As Vector3 _ )
Parameters
- transform
- Matrix%
- aabbMin
- Vector3%
- aabbMax
- Vector3%