Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void RayTest(
	ref Vector3 rayFrom,
	ref Vector3 rayTo,
	BroadphaseRayCallback rayCallback
)
Public Sub RayTest ( _
	ByRef rayFrom As Vector3, _
	ByRef rayTo As Vector3, _
	rayCallback As BroadphaseRayCallback _
)

Parameters

rayFrom
Vector3%
rayTo
Vector3%
rayCallback
BroadphaseRayCallback

Implements

IBroadphase..::..RayTest(Vector3%, Vector3%, BroadphaseRayCallback)

See Also