Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Remove a Physical Entity from physics simulation.

Namespace: Visual3D.PhysicsNew
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public abstract void RemoveObject(
	PhysicalEntity obj
)
Public MustOverride Sub RemoveObject ( _
	obj As PhysicalEntity _
)

Parameters

obj
PhysicalEntity

See Also