Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Remove a Physical Entity from physics simulation.
Namespace: Visual3D.PhysicsNewAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public abstract void RemoveObject( PhysicalEntity obj )
Public MustOverride Sub RemoveObject ( _ obj As PhysicalEntity _ )