Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Generates a uint. Values returned are over the full range of a uint, uint.MinValue to uint.MaxValue, including the min and max values.

Namespace: Visual3D.Networking
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public uint NextUInt()
Public Function NextUInt As UInteger

Return Value

See Also