Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Write a float in the range of 0 .. 1 using 1 - 32 bits

Namespace: Visual3D.Networking
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void WriteUnitSingle(
	string name,
	float val,
	int numberOfBits
)
Public Sub WriteUnitSingle ( _
	name As String, _
	val As Single, _
	numberOfBits As Integer _
)

Parameters

name
String
val
Single
numberOfBits
Int32

Implements

INetMessage..::..WriteUnitSingle(String, Single, Int32)

See Also