Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Write a float in the range of 0 .. 1 using 1 - 32 bits
Namespace: Visual3D.NetworkingAssembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public void WriteUnitSingle( string name, float val, int numberOfBits )
Public Sub WriteUnitSingle ( _ name As String, _ val As Single, _ numberOfBits As Integer _ )
Parameters
- name
- String
- val
- Single
- numberOfBits
- Int32