Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Networking
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public ushort ReadUInt16(
	string name
)
Public Function ReadUInt16 ( _
	name As String _
) As UShort

Parameters

name
String

Implements

INetMessage..::..ReadUInt16(String)

See Also