Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Reads a float in the range -1 to 1 written using WriteSignedSingle()

Namespace: Visual3D.Networking
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public float ReadSignedSingle(
	string name,
	int numberOfBits
)
Public Function ReadSignedSingle ( _
	name As String, _
	numberOfBits As Integer _
) As Single

Parameters

name
String
numberOfBits
Int32

Implements

INetMessage..::..ReadSignedSingle(String, Int32)

See Also