Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Networking
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
void ReadNormal(
	string name,
	int numberOfBits,
	out float x,
	out float y,
	out float z
)
Sub ReadNormal ( _
	name As String, _
	numberOfBits As Integer, _
	<OutAttribute> ByRef x As Single, _
	<OutAttribute> ByRef y As Single, _
	<OutAttribute> ByRef z As Single _
)

Parameters

name
String
numberOfBits
Int32
x
Single%
y
Single%
z
Single%

See Also