Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Generates new unique name using template:
{nameTemplate}[ #{AutoNumber}]
where brackets [ and ] denote optional parts.
Resulting names will be like "F-16.dae - Model #2", "Actor #1" etc.
Namespace: Visual3DAssembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public string CreateUniqueName( string nameTemplate )
Public Function CreateUniqueName ( _ nameTemplate As String _ ) As String
Parameters
- nameTemplate
- String
Name template used to generate unique name