Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Division, rounding fractional part up. ASSERT: "result * divisor >= value"; "(result - 1) * divisor lt value". Use this when dividing into equal parts, and is better to be slightly larger than slightly smaller.

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public static int CeilingDiv(
	int value,
	int divisor
)
Public Shared Function CeilingDiv ( _
	value As Integer, _
	divisor As Integer _
) As Integer

Parameters

value
Int32
divisor
Int32

See Also