Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Most basic constructor only specifies the handler and update interval.
Namespace: Visual3D.InputAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public StillPressedManager( IInputHandler inputHandler, int updateInterval )
Public Sub New ( _ inputHandler As IInputHandler, _ updateInterval As Integer _ )