Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Initializes a new instance of the InputHandler class
Namespace: Visual3D.InputAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public InputHandler( InputManager inputManager, string idName, Priority priority, InputHandlerConfig inputConfig, IInputHandler processor )
Public Sub New ( _ inputManager As InputManager, _ idName As String, _ priority As Priority, _ inputConfig As InputHandlerConfig, _ processor As IInputHandler _ )
Parameters
- inputManager
- InputManager
- idName
- String
- priority
- Priority
- inputConfig
- InputHandlerConfig
- processor
- IInputHandler