Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Initializes a new instance of the InputHandler class

Namespace: Visual3D.Input
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public InputHandler(
	InputManager inputManager,
	string idName,
	Priority priority,
	InputHandlerConfig inputConfig,
	IInputHandler processor
)
Public Sub New ( _
	inputManager As InputManager, _
	idName As String, _
	priority As Priority, _
	inputConfig As InputHandlerConfig, _
	processor As IInputHandler _
)

Parameters

inputManager
InputManager
idName
String
priority
Priority
inputConfig
InputHandlerConfig
processor
IInputHandler

See Also