Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Registers full paths for ignoring by watcher.

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
void RegisterIgnorePaths(
	params string[] fullPathsToIgnore
)
Sub RegisterIgnorePaths ( _
	ParamArray fullPathsToIgnore As String() _
)

Parameters

fullPathsToIgnore
array<String>[]()[][]

See Also