Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Might save to temp file. Returns null if fails.
Caller should ReleaseBitmapDataToPool when done.
NOTE WARNING: Need ReleaseBitmapDataToPool() or Dispose() bitmap when done, to release hold on temp file, so file can be changed on next call!
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public static Bitmap BitmapFromTexture( Texture texture )
Public Shared Function BitmapFromTexture ( _ texture As Texture _ ) As Bitmap
Parameters
- texture
- Texture