Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Same as in SetTextureScroll, but sets only U value.
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public void SetTextureScrollU( float u )
Public Sub SetTextureScrollU ( _ u As Single _ )
Parameters
- u
- Single
The amount the texture should be moved horizontally (u direction).
Remarks
Has no effect in the programmable pipeline.