Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Same as in SetTextureScroll, but sets only U value.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void SetTextureScrollU(
	float u
)
Public Sub SetTextureScrollU ( _
	u As Single _
)

Parameters

u
Single
The amount the texture should be moved horizontally (u direction).

Remarks

Has no effect in the programmable pipeline.

See Also