Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Sets the translation offset of the texture, ie scrolls the texture.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void SetTextureScroll(
	float u,
	float v
)
Public Sub SetTextureScroll ( _
	u As Single, _
	v As Single _
)

Parameters

u
Single
The amount the texture should be moved horizontally (u direction).
v
Single
The amount the texture should be moved vertically (v direction).

Remarks

This method sets the translation element of the texture transformation, and is easier to use than setTextureTransform if you are combining translation, scaling and rotation in your texture transformation. Again if you want to animate these values you need to use a Controller

Has no effect in the programmable pipeline.

See Also