Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Ensures that operand was previously declared and initialized, and therefore can be used in expressions or as function argument

Namespace: Visual3D.Graphics3D.Shaders.SharpSL.Core
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
void Declare()
Sub Declare

See Also