Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Creates a copy of this Material with the specified name (must be unique).

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public OgreRenderMaterial Clone(
	string newName
)
Public Function Clone ( _
	newName As String _
) As OgreRenderMaterial

Parameters

newName
String
The name that the cloned material will be known as.

Return Value

See Also