Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Creates a copy of this Material with the specified name (must be unique).
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public OgreRenderMaterial Clone( string newName )
Public Function Clone ( _ newName As String _ ) As OgreRenderMaterial
Parameters
- newName
- String
The name that the cloned material will be known as.