Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void AddSystemHandler(
	Handler<TEventOwner, TEventArgs> handler
)
Public Sub AddSystemHandler ( _
	handler As Handler(Of TEventOwner, TEventArgs) _
)

Parameters

handler
Handler<(Of <(<'TEventOwner, TEventArgs>)>)>

See Also