Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Initializes a new instance of the ProceduralSplattingDefinition..::..EdgeFilterDefinition class
Namespace: Visual3D.EnvironmentsAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public EdgeFilterDefinition( float v1, float v2, float rv1, float rv2 )
Public Sub New ( _ v1 As Single, _ v2 As Single, _ rv1 As Single, _ rv2 As Single _ )
Parameters
- v1
- Single
- v2
- Single
- rv1
- Single
- rv2
- Single