Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Initializes a new instance of the ProceduralSplattingDefinition..::..EdgeFilterDefinition class

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public EdgeFilterDefinition(
	float v1,
	float v2,
	float rv1,
	float rv2
)
Public Sub New ( _
	v1 As Single, _
	v2 As Single, _
	rv1 As Single, _
	rv2 As Single _
)

Parameters

v1
Single
v2
Single
rv1
Single
rv2
Single

See Also