Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Already assumes height is within the Min/Max -- else this will return defective results!

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public float GetStrength(
	float height
)
Public Function GetStrength ( _
	height As Single _
) As Single

Parameters

height
Single

See Also