Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Already assumes height is within the Min/Max -- else this will return defective results!
Namespace: Visual3D.EnvironmentsAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public float GetStrength( float height )
Public Function GetStrength ( _ height As Single _ ) As Single
Parameters
- height
- Single