Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static bool HasOwner<TOwner>(
this IOwned component,
out TOwner owner
)
where TOwner : class
<ExtensionAttribute> _
Public Shared Function HasOwner(Of TOwner As Class) ( _
component As IOwned, _
<OutAttribute> ByRef owner As TOwner _
) As Boolean
Parameters
- component
- IOwned
- owner
- TOwner%
Type Parameters
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
IOwned. When you use instance method syntax to call this method, omit the first parameter.
See Also