Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Demo.Weapon
Assembly: Demo Assets (in Demo Assets.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public virtual NoisyParticleEmitter CreateDebrisEmitter(
	Missile missile,
	string soundName
)
Public Overridable Function CreateDebrisEmitter ( _
	missile As Missile, _
	soundName As String _
) As NoisyParticleEmitter

Parameters

missile
Missile
soundName
String

See Also