Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public static bool GetFileStream( string filePath, out Stream stream, FileMode fileMode, FileAccess accessMode, FileShare sharingMode, bool requireFileToExistAlready )
Public Shared Function GetFileStream ( _ filePath As String, _ <OutAttribute> ByRef stream As Stream, _ fileMode As FileMode, _ accessMode As FileAccess, _ sharingMode As FileShare, _ requireFileToExistAlready As Boolean _ ) As Boolean
Parameters
- filePath
- String
- stream
- Stream%
- fileMode
- FileMode
- accessMode
- FileAccess
- sharingMode
- FileShare
- requireFileToExistAlready
- Boolean