Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public static bool GetFileStream(
	string filePath,
	out Stream stream,
	FileMode fileMode,
	FileAccess accessMode,
	FileShare sharingMode,
	bool requireFileToExistAlready
)
Public Shared Function GetFileStream ( _
	filePath As String, _
	<OutAttribute> ByRef stream As Stream, _
	fileMode As FileMode, _
	accessMode As FileAccess, _
	sharingMode As FileShare, _
	requireFileToExistAlready As Boolean _
) As Boolean

Parameters

filePath
String
stream
Stream%
fileMode
FileMode
accessMode
FileAccess
sharingMode
FileShare
requireFileToExistAlready
Boolean

See Also