Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Detach previously added attachment from its Mount Point.

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public void DetachObjectFromMountPoint(
	Actor..::..Attachment attachment
)
Public Sub DetachObjectFromMountPoint ( _
	attachment As Actor..::..Attachment _
)

Parameters

attachment
Actor..::..Attachment

See Also