Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Called from 'Activate()' method, or can be called manually. Should initialize custom state of the Activity. Note, that if the Activity is currently executing, this should have no effect upon the current Activity state.

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public virtual void Reset()
Public Overridable Sub Reset

Implements

IActivity..::..Reset()()()()

See Also