Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Returns a Zero time interval (i.e. infinite hertz rate).

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public static readonly TimeInterval Zero
Public Shared ReadOnly Zero As TimeInterval

See Also