Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
The names of the layers to which this node belongs. For example, a value of “foreground glowing” indicates that this node belongs to both the ‘foreground’ layer and the ‘glowing’ layer. The default is empty, indicating that the node doesn’t belong to any layer. Optional.

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public string[] layer
Public layer As String()

See Also