Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Triggered when the progress reaches 100%.

Namespace: Visual3D.UI.Controls
Assembly: Visual3D.UI (in Visual3D.UI.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public event ControlEventHandler ProgressDone
Public Event ProgressDone As ControlEventHandler

Implements

IProgressBar..::..ProgressDone

See Also