About Realmware Corporation


"Rapid World Creation"

Services & Solutions

Realmware Corporation, developer of the Visual3D.NET Game Engine, provides a full range of offshore and US-based software development services for 3D games, simulations, and virtual worlds. Our services include product design and engineering, C# programming, art production, 3D engine and tools development, software integration (including C++ porting and interoperability), and engineering support.

Customers & Areas of Expertise

Our areas of expertise include development of 3D Games, Multi-user Training Simulations, Virtual Globes (Geovisualization), Virtual Collaboration Tools, MMOs and other types of virtual worlds. Many of our clients include Fortune 500 companies in Aerospace Defense, Natural Resources & Mining. In addition, we also conduct services with the U.S. Army and Air Force as well as many Educational Institutions.

Company History

Realmware began as developer of the successful RealmForge open-source game engine, the first full-featured game engine for .NET. We were developing the Axiom 3D graphics engine in C#, based on the popular OGRE 3D graphics engine written in C++. And we had been developing real-time 3D applications using C# and .NET prior to Microsoft having begun development of their XNA Framework platform, the next-generation replacement for Managed DirectX. Since then, we have redesigned our 3D engine from the ground up, optimizing it for XNA and a fully shader-based rendering pipeline for next-generation graphics.

And after achieving high-performance graphics on par with leading next-generation 3D game engines, we have since focused on our All-in-One Development Environment towards Games and Simulations. We have optimized our toolset for rapid development and scripting inside the most actively used Visual Studio IDE, and have focused on simplifying game and simulation development for content creators (artists, level designers, world builders, and subject matter experts) game and simulation development environment, with powerful integrated support for real-time World Building, Scene/Scenario Editing, Object/Entity Editing, and Visual Scripting.
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